Insert Blank Keyframe¶
Reference


Draw Mode, Edit Mode, Sculpt Mode
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Stroke ‣ Animation ‣ Insert Blank Keyframe (Active Layer)Stroke ‣ Animation ‣ Insert Blank Keyframe (All Layers)
Shift-I
Add a new blank keyframe to the active layer at the current frame.If there is already a keyframe at the current frame,a new blank keyframe will be added on the next frame.
When enabled, Blank keyframe will be created on all layers, not only the active one.
Duplicate Active Keyframe¶
Reference
Draw Mode, Edit Mode, Sculpt Mode
Stroke ‣ Animation ‣ Duplicate Active Keyframe (Active Layer)Stroke ‣ Animation ‣ Duplicate Active Keyframe (All Layers)
Duplicates the strokes on the last keyframe by copying them to the current frame.
Duplicate only the active layer.
Duplicate all the layers.
Delete Active Keyframe¶
Reference
3d Shape Animation Tool Tutorial
Draw Mode, Edit Mode, Sculpt Mode
Stroke ‣ Animation ‣ Delete Active Keyframe (Active Layer)Stroke ‣ Animation ‣ Delete Active Keyframes (All Layers)
Shift-X
Deletes the last keyframe in the Dope Sheet or the current keyframe if you are on one.
Interpolation¶
Interpolate¶
Reference
Draw Mode, Edit Mode, Sculpt Mode
Stroke ‣ Animation ‣ Interpolate ‣ Interpolate
Ctrl-E
Interpolates strokes between the previous and next keyframe by adding a single keyframe.When you are on a frame between two keyframes and press Ctrl-Alt-E a new breakdown keyframewill be added. This way you define the final interpolation for the new stroke.
Sequence¶
Reference
Draw Mode, Edit Mode, Sculpt Mode
Stroke ‣ Animation ‣ Interpolate ‣ Sequence
Shift-Ctrl-E
Interpolate strokes between the previous and next keyframe by adding multiple keyframes.A breakdown keyframe will be added on every frame between the previous and next keyframe.
Note
The Interpolate and Sequence tools work better when the strokes in the previous and next keyframeshave the same amount of points. For example when there are duplicated strokes on different keyframesonly with different location, rotation or scale.
Bake Mesh to Grease Pencil¶
Reference
3D View
Object and Pose Modes
Object ‣ Animation ‣ Bake Mesh to Grease Pencil…
Converts each frame of a mesh animation within a selected frame range toa Grease Pencil object keyframed strokes. The Bake Action tool computes the final animation ofthe selected objects with all those modifiers, drivers, and constraints applied, and keyframes the result.
Start/End frame for the baking process.
Frame steps for the baking process
Strokes thickness.
Threshold value that determine the strokes end.
Sets offset to separate strokes from filled strokes.
Convert only edges marked as seam.
Convert faces as filled strokes.
Select the target Grease Pencil object for the baked animation or a new one if there is nothing yet.
3d Shape Animation Tool Box
Target destination frame for the baked animation.
3d Animation Software Easy
3d Shape Animation Tool Free
Sets the reprojection type to use for the converted strokes.